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September 4, 2017, 3:00 AM

New Hardware & Funds

Dear community, The time has come again for a new donation round, as all the donations from the previous one have been used up and the hardware expires at the end of this month. We are continuing to operate as a non-profit and non-pay2win project, where the server's upkeep relies on donations from the community. The Elysium Staff is also continuing to work in a voluntary capacity. Due to t
August 30, 2017, 12:00 AM

Development Update 30.08.2017

**General** - Online players will now gain rested experience inside cities and inns - Creatures will no longer appear smaller than they should, eg. Dragons of Nightmare, Molten Core trash, etc. **Events** - The Dragons of Nightmare event has been reworked - Dragons will no longer spawn with incorrect abilities - Dragons will now spawn within the proper window, 4-7 days after the last drago
August 30, 2017, 12:00 AM

Development Update 30.08.2017

**General** - Online players will now gain rested experience inside cities and inns - Creatures will no longer appear smaller than they should, eg. Dragons of Nightmare, Molten Core trash, etc. **Events** - The Dragons of Nightmare event has been reworked - Dragons will no longer spawn with incorrect abilities - Dragons will now spawn within the proper window, 4-7 days after the last drago
August 27, 2017, 11:00 AM

Legacy Crusade: The Journey doesn't end here!

**Elysium Project: Legacy Crusade!** Greetings adventurers, For awhile now, we have been giving slight hints to our plans in the future and are now at a place where we can give more concrete details. The Burning Crusade has been a hot topic for our players for some time, and we have heard your calls. We want to provide you with information regarding this new update within our team, and de
August 23, 2017, 1:00 PM

Development Update 23.08.2017

**General** - Fixed various gameobject pools not respawning correctly (herbs, crystals, etc). - Fixed an issue causing players to have unintended side effects after being Mind Controlled, including being able to walk under water and being unattackable. - Fixed players appearing to change direction while flying if they change certain pieces of equipment. - Player honor gain on mark turn-ins a

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